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[Image: 6Ybk0LujTIXChSv-oEalPGcQHk6JOB2ht_P6M3OC...lrH-yLlFLQ]

Hello everyone! Welcome to the official thread of ZEY, this will be the place for main updates, and later the project will be upgraded when more progress is made...

So the story...

Link has defeated Ganondorf, and returned to his time... with Navi gone, he is all alone. Without even knowing young princess Zelda that well (other than seeing her in the garden shortly before Impa rode off), when Link returned the later events never occured (sequel to OOT)...

As a result, something has happened to Zelda, but Link is unaware, already struggling with the reality of not being a real Kokiri after all that time questing, and then returning he was no longer under threat of curse without Ganondorf with the Kokiris, and neither were the Kokiris either...

In that sense, still being a child Link has to deal with the reality of growing up. Enter mid-life crisis, and constant nightmares, Link deludes himself in dreams and reality unaware of what is going on in his world anymore. That being said, Link hears a call from Zelda, who wants Link to find her and even holds a secret for Link... to share a secret where he can live in a land forever young (yes, the Peter Pan trope).

Of course, in Link's delirium, he meets an odd creature... Unicat. She's not very useful, but also not as irritating as Navi. Unsure if Unicat is even real or not, Link... well, accepts her. However, even though Navi was annoying, Link still misses her, and the companionship from Unicat is estranged but reluctantly appreciated by Link.

So then Link quests onward again in search of Zelda...


~** Flotonic for Hylian Toolbox assistance **~~** CloudMax for ASM notes (HUD and Pause Screen hacks) **~

~** Jason777 (for his Warp Portal hack) **~
~** Killgore52 and /Zel/ for custom Maps (ALTTP) **~

[[[[[[ TEXTURES ]]]]]]

~** Aeroblast43o9 for a new custom bow icon design (later customized for magic arrows too) **~

~** MelonSpeedruns for some textures (items) **~

~** Spire for Concept assistance and Koneho Garden map (Map Concepts also) **~
~** XenoWars for Jujini map **~

 ~** FGUG2021 for item icon concepts (for magic arrows) **~

~** Medallion textures by Shockman25 **~

Special Thanks to:

~** xDaniel and Nova for Sharp Ocarina and tools for modeling **~

~** CloudMax for some notes **~
- Menu Color HUD -
- Free Equipment selection movement (with changes made after) -

~** Sanguinetti for some ideas **~

~** Xu_Yuan (Three_Pendants) for his ideas **~

~** HeavyZ for suggestions and ideas **~

~** Petrie911’s Ocarina notes on song note composition **~

~** ZZConveter+ZZPlayas Blender tools : Dr.Disco, CrookedPoe, CDi-Fails, and Ideka **~
I follow this project for a few years and I'm very excited to see what this project is going to give !
[Image: ekQlUj1F_jxE97Y0UWIrXawmyH3k0nOQZmfkeGcH...8uss=w2400]

ZEY is currently going under new concept work... thanks to the new zzconverter, importing new custom characters will be much easier! So while I am still dealing with my own irl issues, I am still working on this project in my time, at my pace. Still learning some new methods, and hopefully in for a longer haul with designing the new ZEY world!

This project still might have a few more years to go depending on life situations.
Very nice! I follow you on YouTube, and I assume that's a new model for Link? Very interesting! Love it.

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